Behind the Scenes

Behind the scenes and interviews with game developers.

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The Physics of Light and Rendering | A Talk by John Carmack

by: BethesdaSoftworks John Carmack returns to the mainstage to explain how light behaves in the real world, and the approximations and compromises that are involved in simulating the behavior with computers. This lecture will be geared towards those interested in the interactions of light in the world and how computer software simulates it. Note: Not …Read more »

Rise of the Triad Production Diaries – Part 1: Rebooting a Classic (Extended Cut)

by InterceptorEntertain Watch as the team at Interceptor Entertainment discusses how they’re reviving the Apogee classic in the first part of our production diaries! See more at RiseoftheTriad.net or on Facebook/RiseoftheTriad

BEYOND: Two Souls at the Tribeca Film Festival

by PlayStation3 BEYOND: Two Souls debuts at the Tribeca Film Festival, where writer/director David Cage and actress Ellen Page discuss making the game. Witness the powerful storytelling and performances that earned BEYOND the first Official Selection by Tribeca Film Festival for a PlayStation exclusive video game. From the visionary mind of David Cage, director of …Read more »

Building the Destiny E3 Reveal — Bungie Commentary

by: destinygame A trio of Bungie artists sits down to deliver running commentary about Destiny’s E3 Gameplay reveal.

Power Drive 2000 – ‘Vector Valley’ Pre-Alpha Gameplay

by Megacom Games Game Features: – Fast arcade racing – 6 unique game modes, over 25 tracks – A radical Synthwave soundtrack with some amazing artists – Goregeous environments inspired by 1980’s art and cinema – A talking car – Yes…a car that can talk Visit the official website at http://www.megacomgames.com Follow the game’s progress: …Read more »

State of Play: David Jaffe – Part Three

Here’s our wrap-up of our fantastic talk with David Jaffe, creative lead on GOD OF WAR and the TWISTED METAL series! In this episode we finish up our talk on the new TWISTED METAL, we hear about Mr. Jaffe’s future plans, and we hear how he feels about other games aping his style. If you’re …Read more »

The Cave – Dev Interviews

by SegaAmerica From the creators of Psychonauts and Brutal Legend is the platforming puzzler The Cave.  The Cave’s story is based on a magical talking cave with a labyrinthine set of tunnels within it. Seven characters, drawn from across time and space and harboring dark secrets, have come to the Cave, believing they can learn …Read more »

FFXIV – PS3 UI Developer Commentary

by: FINALFANTASYXIV The developers talk about the user interface for the PS3’s version of FFXIV.

DuckTales: Remastered – Art Design Duckumentary

by: CapcomUnityVideos In this edition of our Duckumentary series you’ll find out where WayForward drew its inspiration from while redefining Scrooge McDuck, Magica De Spell, and other timeless Disney characters for DuckTales: Remastered. DuckTales: Remastered launches starting on August 13th for the PS3, 360, Wii U, and PC.

Konami E3 2012 | Zone of the Enders HD Collection Interview

by konami Zone of the Enders’s Brand Manager, Pearl Lu, talks about the highly anticipated HD Collection release. Make sure to stay tuned to our official channels for the latest news and updates from the showroom floor! Please visit: http://www.konami.com/e3 http://www.facebook.com/zoe.konami http://www.twitter.com/konami http://konami.tumblr.com