Behind the Scenes

Behind the scenes and interviews with game developers.

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Transformers: Fall of Cybertron – Optimus Prime Heart of a Leader game trailer

A behind the scenes look at Optimus Prime.

iDEAME 2013 – Wii U and Nintendo 3DS developers discuss indie development

by: NintendoUKofficial On the 13th and 14th of April 2013, Nintendo visited the iDEAME developer’s conference to interview some of the worlds’ best indie game developers. Watch the video to see what they had to say and get a sneak peak at the following Wii U and Nintendo 3DS games currently in development: Anima: Gate …Read more »

FFXIV Developers’ Commentary – Duty Finder

by: FINALFANTASYXIV Naoki Yoshida, FFXIV’s producer and director, and Murouchi from the community team does some commentary over a video showcasing a new feature called the Duty Finder.  The Duty Finder is a nifty little tool that makes it much easier to find and form parties. A Realm Reborn is set to release on August …Read more »

8-Year-Old Game Designer – Sir Hoppity: Challenge of the Dragon

by CodedVelocityInc From the mind of 8-year old game designer Benjamin Howard comes Sir Hoppity: Challenge of the Dragon! With only your magic carrot sword to protect you, play as Sir Hoppity through the dark forest, a rolling sand desert, and the volcano dragon’s lair. Collect treasure and buy upgrade items to defeat jumping spiders, …Read more »

SimCity Insider’s Look GlassBox Game Engine – Part 1

Insider’s Look at the new Glassbox engine powering the next SimCity game. SimCity Gameplay Lead Dan Moskowitz describes the concepts of Resources, Units, Maps, and Agents and how they affect the complex simulation behind SimCity.

Destiny – Character Development Video

by Bungie From the creators of Halo comes Destiny, an MMO FPS. Originally screened as part of Bungie’s GDC 2013 presentation, this video provides a rare glimpse into the character art, development, and design of Destiny — from early sketches and concept art, to animation and in-engine 3D character models. This game is announced release …Read more »

Xbox One and Design: Perspective from the Xbox One Design Team

by: xbox The creative minds behind the design of Xbox One discuss the driving forces behind the new system’s design.

Collector’s Edition Unboxing | Splinter Cell Blacklist

by: ubisoft Check out the Official Unboxing of the Splinter Cell Blacklist Collector’s Edition.  Community Developer, Zack Cooper, gives you an introduction to the Splinter Cell Blacklist Paladin Multi-Mission Aircraft Edition – including the Remote Control Paladin Plane, Splinter Cell® Echoes Graphic Novel, and the Limited Edition Sam Fisher Poster. Splinter Cell Blacklist will be …Read more »

Konami E3 2012 | Freddie Wong and Brandon Laatsch talk METAL GEAR RISING REVENGEANCE

by konami Our E3 2012 host, Christine Ko, speaks with the famous Freddie Wong and Brandon Laatsch about their take on the METAL GEAR RISING REVENGEANCE demo. Make sure to stay tuned to our official channels for the latest news and updates from the showroom floor! Please visit:

Deus Ex: Human Revolution — Director’s Cut Behind the Scenes

by EidosMontreal Get a first look at the game in action and learn more about the philosophy behind the development of Human Revolution — Director’s Cut from key developers David Anfossi, Antoine Thisdale, Steve Szczepkowski, Jean-Francois Dugas, and Émile Pedneault. The Director’s Cut is exclusive to the Wii U, but currently has no release date.