Behind the Scenes

Behind the scenes and interviews with game developers.

Latest
Most Viewed
Most Commented
Plants vs Zombies: Garden Warfare | Justin Weire Talks Xbox One And More | FTW July 2013

by: eavision Stephanie Prentice asks Plants vs Zombies: Garden Warfare creative director Justin Weire why the world needs another third-person shooter. This is PopCap’s first step into a new space and thanks to the power of the Xbox One, the game runs at 60 frames per second, looks great and is extremely smooth. Plants vs …Read more »

E3 Ubisoft Press Conference

By ubisoft Watch the Ubisoft Press Conference live. Warning – the video may not be suitable for all ages (Far Cry 3 features nudity as one precaution). Featuring Just Dance 4 with Flo Rida, Far Cry 3, Zombiu (exclusively for the Wii U), Splintercell Blacklist, Rayman Legends, Assassins Creed 3, Shootmania.com , their free-to-play game …Read more »

Tearaway – Origins of a Papercraft World

by Playstation The guys at Playstation sat down with Media Molecule’s Lead Designer for Tearaway, Rex Crowle, to learn about the origins of Tearaway. Embark upon a new adventure from the creators of LittleBigPlanet, with your new friend; a plucky papery messenger from another dimension with a unique message to deliver—to YOU! Tearaway will release …Read more »

PlayStation E3 2013 Day 3 Live Coverage – Interview with Andy House

by: PlayStation Andy House, the President of SCEE, talks about Sony’s conference and the future of Playstation.

The Bureau: XCOM Declassified Developer Diary – The Narrative

by: 2KGames 2K Marin offer some behind-the-scenes insight into the development of The Bureau: XCOM Declassified. Here, the team discusses the narrative and how it helps build an engaging action shooter. The Bureau: XCOM Declassified will be available for the PS3, 360 and PC August 20th in the US and August 23 worldwide.

Transformers: Fall of Cybertron – Optimus Prime Heart of a Leader game trailer

A behind the scenes look at Optimus Prime.

iDEAME 2013 – Wii U and Nintendo 3DS developers discuss indie development

by: NintendoUKofficial On the 13th and 14th of April 2013, Nintendo visited the iDEAME developer’s conference to interview some of the worlds’ best indie game developers. Watch the video to see what they had to say and get a sneak peak at the following Wii U and Nintendo 3DS games currently in development: Anima: Gate …Read more »

FFXIV Developers’ Commentary – Duty Finder

by: FINALFANTASYXIV Naoki Yoshida, FFXIV’s producer and director, and Murouchi from the community team does some commentary over a video showcasing a new feature called the Duty Finder.  The Duty Finder is a nifty little tool that makes it much easier to find and form parties. A Realm Reborn is set to release on August …Read more »

8-Year-Old Game Designer – Sir Hoppity: Challenge of the Dragon

by CodedVelocityInc From the mind of 8-year old game designer Benjamin Howard comes Sir Hoppity: Challenge of the Dragon! With only your magic carrot sword to protect you, play as Sir Hoppity through the dark forest, a rolling sand desert, and the volcano dragon’s lair. Collect treasure and buy upgrade items to defeat jumping spiders, …Read more »

SimCity Insider’s Look GlassBox Game Engine – Part 1

Insider’s Look at the new Glassbox engine powering the next SimCity game. SimCity Gameplay Lead Dan Moskowitz describes the concepts of Resources, Units, Maps, and Agents and how they affect the complex simulation behind SimCity.