2K Marin offer some behind-the-scenes insight into the development of The Bureau: XCOM Declassified. Here, the team discusses the narrative and how it helps build an engaging action shooter.
The battle of humans against an invading alien force erupts in The Bureau: XCOM Declassified, a new story and unique gameplay experience set inside one of gaming’s most storied and beloved franchises. Set in 1962 at the height of the Cold War, The Bureau tells the origin story of the clandestine XCOM organization’s first encounter with a mysterious and devastating enemy. Originally established as America’s covert defense against the Soviet Union, The Bureau must adapt and overcome a threat unlike anything the world has faced before. As special agent William Carter, players will call the shots and pull the trigger, leading their squad of agents in the high-stakes secret war for humanity’s survival. Paramount to repelling the outside threat is The Bureau’s ability to cover-up the enemy’s existence in order to prevent worldwide panic.
The Bureau: XCOM Declassified will be available August 20 in the US and August 23 in the EU for the PS3, 360, and PC.