Tearaway – Origins of a Papercraft World
1827 April 10, 2013by Playstation The guys at Playstation sat down with Media Molecule’s Lead Designer for Tearaway, Rex Crowle, to learn about the origins of Tearaway. Embark upon a new adventure from the creators of LittleBigPlanet, with your new friend; a plucky papery messenger from another dimension with a unique message to deliver—to YOU! Tearaway will release …Read more »
PlayStation E3 2013 Day 3 Live Coverage – Interview with Andy House
2331 June 17, 2013by: PlayStation Andy House, the President of SCEE, talks about Sony’s conference and the future of Playstation.
The Bureau: XCOM Declassified Developer Diary – The Narrative
2204 August 8, 2013by: 2KGames 2K Marin offer some behind-the-scenes insight into the development of The Bureau: XCOM Declassified. Here, the team discusses the narrative and how it helps build an engaging action shooter. The Bureau: XCOM Declassified will be available for the PS3, 360 and PC August 20th in the US and August 23 worldwide.
Transformers: Fall of Cybertron – Optimus Prime Heart of a Leader game trailer
1642 June 13, 2012A behind the scenes look at Optimus Prime.
iDEAME 2013 – Wii U and Nintendo 3DS developers discuss indie development
2154 May 16, 2013by: NintendoUKofficial On the 13th and 14th of April 2013, Nintendo visited the iDEAME developer’s conference to interview some of the worlds’ best indie game developers. Watch the video to see what they had to say and get a sneak peak at the following Wii U and Nintendo 3DS games currently in development: Anima: Gate …Read more »
FFXIV Developers’ Commentary – Duty Finder
2374 July 4, 2013by: FINALFANTASYXIV Naoki Yoshida, FFXIV’s producer and director, and Murouchi from the community team does some commentary over a video showcasing a new feature called the Duty Finder. The Duty Finder is a nifty little tool that makes it much easier to find and form parties. A Realm Reborn is set to release on August …Read more »
8-Year-Old Game Designer – Sir Hoppity: Challenge of the Dragon
2610 January 10, 2014by CodedVelocityInc From the mind of 8-year old game designer Benjamin Howard comes Sir Hoppity: Challenge of the Dragon! With only your magic carrot sword to protect you, play as Sir Hoppity through the dark forest, a rolling sand desert, and the volcano dragon’s lair. Collect treasure and buy upgrade items to defeat jumping spiders, …Read more »
SimCity Insider’s Look GlassBox Game Engine – Part 1
1449 March 21, 2012Insider’s Look at the new Glassbox engine powering the next SimCity game. SimCity Gameplay Lead Dan Moskowitz describes the concepts of Resources, Units, Maps, and Agents and how they affect the complex simulation behind SimCity.
Destiny – Character Development Video
1656 March 29, 2013by Bungie From the creators of Halo comes Destiny, an MMO FPS. Originally screened as part of Bungie’s GDC 2013 presentation, this video provides a rare glimpse into the character art, development, and design of Destiny — from early sketches and concept art, to animation and in-engine 3D character models. This game is announced release …Read more »
Xbox One and Design: Perspective from the Xbox One Design Team
2363 June 3, 2013by: xbox The creative minds behind the design of Xbox One discuss the driving forces behind the new system’s design.