8-Year-Old Game Designer – Sir Hoppity: Challenge of the Dragon
2537 January 10, 2014by CodedVelocityInc From the mind of 8-year old game designer Benjamin Howard comes Sir Hoppity: Challenge of the Dragon! With only your magic carrot sword to protect you, play as Sir Hoppity through the dark forest, a rolling sand desert, and the volcano dragon’s lair. Collect treasure and buy upgrade items to defeat jumping spiders, …Read more »
Splinter Cell Blacklist | Issac Briggs
2535 August 12, 2013by: ubisoft Meet Isaac Briggs. A by-the-book CIA Agent, he and his reluctant mentor – Sam Fisher — don’t always see eye-to-eye. Find out more about the allegiances aboard Fourth Echelon’s mobile command center, the Paladin. In this video we hear from Dwain Murphy — the actor who plays ‘Briggs’ in Splinter Cell Blacklist. Splinter …Read more »
DuckTales: Remastered – Art Design Duckumentary
2526 July 27, 2013by: CapcomUnityVideos In this edition of our Duckumentary series you’ll find out where WayForward drew its inspiration from while redefining Scrooge McDuck, Magica De Spell, and other timeless Disney characters for DuckTales: Remastered. DuckTales: Remastered launches starting on August 13th for the PS3, 360, Wii U, and PC.
Plants vs. Zombies 2: Behind the Brainz – New Zombies
2504 August 16, 2013by: PlantsVsZombies Behind the Brainz is the video series giving fans a behind the scenes look at Plants vs. Zombies 2: It’s About Time. In this episode, we introduce the new zombies that you’ll get to use in PvZ 2!
Animator Gives New Life To The Power Glove
2477 January 23, 2015Source: Movie 5DSigns Robot Chicken animator uses a modded Power Glove for work.
The Physics of Light and Rendering | A Talk by John Carmack
2454 August 14, 2013by: BethesdaSoftworks John Carmack returns to the mainstage to explain how light behaves in the real world, and the approximations and compromises that are involved in simulating the behavior with computers. This lecture will be geared towards those interested in the interactions of light in the world and how computer software simulates it. Note: Not …Read more »
The Bureau: XCOM Declassified Developer Diary – The Narrative
2432 August 1, 2013by: 2kgamesinternational 2K Marin offer some behind-the-scenes insight into the development of The Bureau: XCOM Declassified. Here, the team discusses the narrative and how it helps build an engaging action shooter. The battle of humans against an invading alien force erupts in The Bureau: XCOM Declassified, a new story and unique gameplay experience set inside …Read more »
Dragon’s Crown Interview
2428 August 5, 2013by: PlayStation Gather your weapons! An adventure brews in the heart of the mystical Hydeland. Dragon’s Crown, from the makers of Odin Sphere and Muramasa Rebirth, takes side-scrolling brawlers to an entirely new level. Expect sizzling visuals, ferocious combat, and a sweeping score. Atlus’ PR Manager, John Hardin, walks us through the basics of Dragon’s …Read more »
Saints Row IV – Dev Diary #1: A Love Song to the fans
2412 August 7, 2013by: saintsrow Get an exclusive “behind the scenes” look into the studio of developer Volition and watch Jim Boone, Senior Producer, Steve Jaros, Creative Director and Chris Claflin, Lighting Lead, at Volition being probed about the vision behind the creation of the fourth game in the Saints Row series! They speak about the gigantic playground …Read more »
Metal Gear Solid V – Yoji Shinkawa Interview E3 2013
2401 June 14, 2013by: konami Famed Metal Gear Solid series Art Director Yoji Shinkawa sits down with our host Christine Ko to answer questions about Metal Gear Solid V, the FOX Engine, his favorite version of Snake and more!