Behind the Scenes

Behind the scenes and interviews with game developers.

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Call of Juarez Gunslinger the making of – How The West Was Won Again

by: ubisoft Meet the dev team and learn how the game story was built and where the influences came from!

Ubisoft Quebec’s Behind Closed Doors – Episode 3

by: ubisoft “For the third episode of Ubisoft Quebec’s Behind Closed Doors, we are live from our summer party and we talk to Nicolas Rioux,managing director of Ubisoft Quebec. We also sit down with François Pelland, who tells us why he joined the team and what he is looking for in a Senior Producer.”

Building the Destiny E3 Reveal — Bungie Commentary

by: destinygame A trio of Bungie artists sits down to deliver running commentary about Destiny’s E3 Gameplay reveal.

Titanfall | E3 Interview Part One: Titan Fights And Giant Robot Suits

by: eavision Stephanie Prentice speaks to Titanfall lead artist Joel Emslie about the first-person shooter that gives a whole new spin on the genre. Titanfall is developed by Respawn Entertainment, founded by Vince Zampella and Jason West, former co-founders of Infinity Ward and creators of the multi-billion dollar Call of Duty franchise. Titanfall lets you …Read more »

Castle of Illusion – Behind the Scenes Part 1

by: SegaAmerica The team behind the Castle of Illusion remake talk about the development of the game. Castle of Illusion is coming out to the PS3, 360, and PC this summer.

The Last of Us Development Series Episode 3: Death and Choices

by: PlayStation The third video of The Last of Us Development series highlights crafting and scavenging, and the difficult choices Joel and Ellie must make in order to survive. The Last of Us is genre-defining experience blending survival and action elements to tell a character driven story about a population decimated by a modern plague. …Read more »

Plants vs Zombies: Garden Warfare | Justin Weire Talks Xbox One And More | FTW July 2013

by: eavision Stephanie Prentice asks Plants vs Zombies: Garden Warfare creative director Justin Weire why the world needs another third-person shooter. This is PopCap’s first step into a new space and thanks to the power of the Xbox One, the game runs at 60 frames per second, looks great and is extremely smooth. Plants vs …Read more »

The Bureau: XCOM Declassified Developer Diary – The Narrative

by: 2KGames 2K Marin offer some behind-the-scenes insight into the development of The Bureau: XCOM Declassified. Here, the team discusses the narrative and how it helps build an engaging action shooter. The Bureau: XCOM Declassified will be available for the PS3, 360 and PC August 20th in the US and August 23 worldwide.

Watch_Dogs — WeareData Making Of Video

by: ubisoft Go behind the scenes of Watch_Dogs WeareData and discover the unique experience Making Of. In Watch Dogs you play as Aiden Pearce, a brilliant hacker and former thug, whose criminal past led to a violent family tragedy. Now on the hunt for those who hurt your family, you’ll be able to monitor and …Read more »

League of Legends Cinematic: A Twist of Fate – Behind the Scenes

by: League of Legends Learn more about the making of the League of Legends Cinematic: A Twist of Fate in this behind the scenes video.