Konami E3 2012 | Zone of the Enders HD Collection Interview
1475 June 8, 2012by konami Zone of the Enders’s Brand Manager, Pearl Lu, talks about the highly anticipated HD Collection release. Make sure to stay tuned to our official channels for the latest news and updates from the showroom floor! Please visit: http://www.konami.com/e3 http://www.facebook.com/zoe.konami http://www.twitter.com/konami http://konami.tumblr.com
Halo 4 343 Industries Exclusive Interview
1472 May 17, 2012Gamecenter went to 343 Industries and locked down an exclusive interview with Frank O’Connor!
The Cave – Dev Interviews
1468 April 1, 2013by SegaAmerica From the creators of Psychonauts and Brutal Legend is the platforming puzzler The Cave. The Cave’s story is based on a magical talking cave with a labyrinthine set of tunnels within it. Seven characters, drawn from across time and space and harboring dark secrets, have come to the Cave, believing they can learn …Read more »
Konami E3 2012 | METAL GEAR RISING: REVENGEANCE Fan Interview
1458 June 8, 2012by konami Our E3 2012 host, Christine Ko, interviews some die-hard METAL GEAR fans to get their thoughts on the METAL GEAR RISING: REVENGEANCE demo, playable at E3! Make sure to stay tuned to our official channels for the latest news and updates from the showroom floor! Please visit: http://www.konami.com/e3 http://www.facebook.com/MGRising http://www.twitter.com/konami http://konami.tumblr.com
Rise of the Triad Production Diaries – Part 2: Virtual Teams
1457 January 20, 2013by InterceptorEntertain Meet our team at Interceptor Entertainment and see how we work from all over the world! Learn more about how we manage our virtual team in our developer blog! http://interceptor-entertainment.com/developer-blog-2-managing-a-virtual-team/
SimCity Insider’s Look GlassBox Game Engine – Part 1
1449 March 21, 2012Insider’s Look at the new Glassbox engine powering the next SimCity game. SimCity Gameplay Lead Dan Moskowitz describes the concepts of Resources, Units, Maps, and Agents and how they affect the complex simulation behind SimCity.
Video Games Mix 2002-2009
1427 May 7, 2012This is a ‘montage’ of some of the games I worked on as an audio lead and sound designer (2002-2009). Credits include: Wrath Unleashed, Assassin’s Creed (early pre-production), Marc Ecko’s Getting up, Army Of Two and other internal projects that unfortunately never made it to completion. Enjoy!
Konami E3 2012 | Silent Hill Book of Memories Interview
1421 June 8, 2012by konami Christine Ko speaks with producer Tomm Hulett to discuss the upcoming Silent Hill Vita release, Book of Memories. Make sure to stay tuned to our official channels for the latest news and updates from the showroom floor! Please visit: http://www.konami.com/e3 http://www.facebook.com/MGS http://www.twitter.com/konami http://konami.tumblr.com
Konami E3 2012 | Castlevania: Lords of Shadow Mirror of Fate Fan Interview
1416 June 8, 2012by konami Our E3 host, Christine Ko, interviews some our fans for their thoughts on Casltevania Lords of Shadow Mirror of Fate Make sure to stay tuned to our official channels for the latest news and updates from the showroom floor! Please visit: http://www.konami.com/e3 http://www.facebook.com/lordsofshadow http://www.twitter.com/konami http://konami.tumblr.com
Rise of the Triad Production Diaries – Part 1: Rebooting a Classic (Extended Cut)
1407 November 5, 2012by InterceptorEntertain Watch as the team at Interceptor Entertainment discusses how they’re reviving the Apogee classic in the first part of our production diaries! See more at RiseoftheTriad.net or on Facebook/RiseoftheTriad