Stephanie Prentice speaks to Titanfall lead artist Joel Emslie about the first-person shooter that gives a whole new spin on the genre. Titanfall is developed by Respawn Entertainment, founded by Vince Zampella and Jason West, former co-founders of Infinity Ward and creators of the multi-billion dollar Call of Duty franchise.
Titanfall lets you play in a world that fuses a single player experience with a multiplayer realm, where pilots fight inside and around Titans, that move with the speed and grace of general infantry. Pilots can double jump over roofs, wall run and even jump on the back of Titans to rip off their panels and shoot their brains. The game delivers cat and mouse gameplay unlike any other FPS.
Joel discusses how the studio began trying to create a second skin around the pilots and these grew into 20 foot tall Titans! The design team went back to old school techniques, one of them being practical model making, such as in Star Wars and Bladerunner. They wanted the Titans to feel like evolved versions of Abrams battle tanks. We could even see Titanfall action figures on the shelves when the game comes out!