The Physics of Light and Rendering | A Talk by John Carmack

Posted by on in Behind the Scenes


by: BethesdaSoftworks

John Carmack returns to the mainstage to explain how light behaves in the real world, and the approximations and compromises that are involved in simulating the behavior with computers. This lecture will be geared towards those interested in the interactions of light in the world and how computer software simulates it. Note: Not for the technically faint at heart.